Now have a fancy hand animation when you cast your rituals.

This commit is contained in:
Zed A. Shaw 2025-09-15 02:14:13 -04:00
parent ad3e580495
commit 7af264e147
9 changed files with 43 additions and 8 deletions

View file

@ -6,6 +6,7 @@
#include "gui/overlay_ui.hpp"
#include "gui/debug_ui.hpp"
#include "raycaster.hpp"
#include "animation.hpp"
#include <optional>
namespace gui {
@ -19,6 +20,8 @@ namespace gui {
sf::RenderWindow& $window;
OverlayUI $overlay_ui;
std::shared_ptr<Raycaster> $rayview;
textures::SpriteTexture $hand;
components::Animation $hand_anim;
MainUI(sf::RenderWindow& window);
@ -41,5 +44,7 @@ namespace gui {
void dead_entity(DinkyECS::Entity entity);
void toggle_mind_reading();
void render_mind_reading();
void play_hands();
void render_hands();
};
}