Add a terrible maze generation algorithm to test if a maze style map looks/feels better. The walls are disabled so you can walk around.

This commit is contained in:
Zed A. Shaw 2025-05-18 01:00:47 -04:00
parent 6cbfcf993e
commit 7a0b2f988d
9 changed files with 207 additions and 52 deletions

View file

@ -124,6 +124,7 @@ sources = [
'textures.cpp',
'tilemap.cpp',
'worldbuilder.cpp',
'maze.cpp'
]
executable('runtests', sources + [
@ -150,6 +151,7 @@ executable('runtests', sources + [
'tests/stats.cpp',
'tests/textures.cpp',
'tests/tilemap.cpp',
'tests/mazes.cpp',
],
cpp_args: cpp_args,
link_args: link_args,