Add a terrible maze generation algorithm to test if a maze style map looks/feels better. The walls are disabled so you can walk around.

This commit is contained in:
Zed A. Shaw 2025-05-18 01:00:47 -04:00
parent 6cbfcf993e
commit 7a0b2f988d
9 changed files with 207 additions and 52 deletions

View file

@ -17,8 +17,8 @@ LevelManager::LevelManager() {
LevelScaling LevelManager::scale_level() {
return {
20 + (5 * int($current_level)),
15 + (5 * int($current_level))
21,
21
};
}