Clean up header includes.
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1d3a76e5ee
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4 changed files with 10 additions and 25 deletions
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#pragma once
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#include <fmt/core.h>
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#include <SFML/Graphics.hpp>
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#include <numbers>
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#include <algorithm>
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#include <cmath>
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#include "matrix.hpp"
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#include <cstdlib>
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#include <array>
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#include "dbc.hpp"
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#include <memory>
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#include "texture.hpp"
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#include <SFML/System/Clock.hpp>
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#include "animator.hpp"
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#include "spatialmap.hpp"
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#include "levelmanager.hpp"
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using matrix::Matrix;
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using RGBA = uint32_t;
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