Map now displays and works, just need to refine the colors and the compass directions.

This commit is contained in:
Zed A. Shaw 2025-07-15 13:28:23 -04:00
parent dca38397e7
commit 75646619b3
8 changed files with 77 additions and 74 deletions

View file

@ -101,7 +101,6 @@ TEST_CASE("map image test", "[map-sprite]") {
player_pos.location.y = it.y;
System::draw_map(level, map_tiles, entity_map, 2);
// on level start make one render texture with the base map
System::render_map(map_tiles, entity_map, *render);
#ifdef TEST_RENDER