Fully converted to using the lel-guecs library externally now.
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7c90eb6da1
commit
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30 changed files with 139 additions and 1194 deletions
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@ -68,13 +68,14 @@ sfml_graphics = subproject('sfml').get_variable('sfml_graphics_dep')
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sfml_network = subproject('sfml').get_variable('sfml_network_dep')
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sfml_system = subproject('sfml').get_variable('sfml_system_dep')
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sfml_window = subproject('sfml').get_variable('sfml_window_dep')
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lel_guecs = subproject('lel-guecs').get_variable('lel_guecs_dep')
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dependencies += [
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fmt, json, freetype2,
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flac, ogg, vorbis, vorbisfile, vorbisenc,
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sfml_audio, sfml_graphics,
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sfml_network, sfml_system,
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sfml_window
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sfml_window, lel_guecs
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]
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sources = [
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@ -83,6 +84,7 @@ sources = [
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'animation.cpp',
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'animation.cpp',
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'autowalker.cpp',
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'backend.cpp',
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'battle.cpp',
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'boss_fight_ui.cpp',
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'camera.cpp',
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@ -94,11 +96,9 @@ sources = [
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'debug_ui.cpp',
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'devices.cpp',
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'goap.cpp',
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'guecs.cpp',
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'guecstra.cpp',
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'gui_fsm.cpp',
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'inventory.cpp',
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'lel.cpp',
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'levelmanager.cpp',
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'lights.cpp',
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'main_ui.cpp',
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@ -137,7 +137,6 @@ executable('runtests', sources + [
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'tests/dinkyecs.cpp',
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'tests/easings.cpp',
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'tests/fsm.cpp',
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'tests/guecs.cpp',
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'tests/inventory.cpp',
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'tests/lel.cpp',
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'tests/levelmanager.cpp',
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