Fully converted to using the lel-guecs library externally now.
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30 changed files with 139 additions and 1194 deletions
6
main.cpp
6
main.cpp
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@ -6,14 +6,14 @@
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#include "animation.hpp"
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#include <iostream>
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#include "shaders.hpp"
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#include "backend.hpp"
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int main(int argc, char* argv[]) {
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try {
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textures::init();
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sound::init();
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sfml::Backend backend;
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guecs::init(&backend);
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ai::init("assets/ai.json");
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animation::init();
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shaders::init();
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if(DEBUG_BUILD) sound::mute(true);
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