Finally have the boss fight rendering into a render texture correctly. The 'flipped' problem was because I didn't call .display() in render.

This commit is contained in:
Zed A. Shaw 2025-10-31 12:50:20 -04:00
parent 82a38e5fa1
commit 740e1052fe
6 changed files with 17 additions and 11 deletions

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@ -1,6 +1,6 @@
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directory=lel-guecs-0.7.0
url=https://git.zedshaw.games/games/lel-guecs.git
revision=HEAD
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