Finally have the boss fight rendering into a render texture correctly. The 'flipped' problem was because I didn't call .display() in render.
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6 changed files with 17 additions and 11 deletions
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[wrap-git]
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directory=lel-guecs-0.6.0
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url=https://git.learnjsthehardway.com/learn-code-the-hard-way/lel-guecs.git
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directory=lel-guecs-0.7.0
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url=https://git.zedshaw.games/games/lel-guecs.git
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revision=HEAD
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depth=1
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method=meson
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