Converted almost everything to use wstring so that it works better with SFML and the unicode/utf8 usage in the system.

This commit is contained in:
Zed A. Shaw 2025-03-28 12:40:46 -04:00
parent 47c6bfd531
commit 72951f308f
17 changed files with 156 additions and 162 deletions

View file

@ -13,74 +13,14 @@
#include <any>
namespace guecs {
using std::shared_ptr, std::make_shared;
struct Label {
std::string label;
unsigned int size = GUECS_FONT_SIZE;
sf::Color color = GUECS_TEXT_COLOR;
shared_ptr<sf::Font> font = nullptr;
shared_ptr<sf::Text> text = nullptr;
void init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr) {
dbc::check(font_ptr != nullptr, "you failed to initialize this Label");
if(font == nullptr) font = font_ptr;
if(text == nullptr) text = make_shared<sf::Text>(*font, label, size);
text->setFillColor(color);
auto bounds = text->getLocalBounds();
auto text_cell = lel::center(bounds.size.x, bounds.size.y, cell);
// this stupid / 2 is because SFML renders from baseline rather than from the claimed bounding box
text->setPosition({float(text_cell.x), float(text_cell.y) - text_cell.h / 2});
}
};
struct WideLabel {
std::wstring label;
unsigned int size = GUECS_FONT_SIZE;
sf::Color color = GUECS_TEXT_COLOR;
shared_ptr<sf::Font> font = nullptr;
shared_ptr<sf::Text> text = nullptr;
void init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr) {
dbc::check(font_ptr != nullptr, "you failed to initialize this WideLabel");
if(font == nullptr) font = font_ptr;
if(text == nullptr) text = make_shared<sf::Text>(*font, label, size);
text->setFillColor(color);
auto bounds = text->getLocalBounds();
auto text_cell = lel::center(bounds.size.x, bounds.size.y, cell);
// this stupid / 2 is because SFML renders from baseline rather than from the claimed bounding box
text->setPosition({float(text_cell.x), float(text_cell.y) - text_cell.h / 2});
}
};
using std::shared_ptr, std::make_shared, std::wstring, std::string;
struct Textual {
std::string content;
unsigned int size = GUECS_FONT_SIZE;
sf::Color color = GUECS_TEXT_COLOR;
int padding = GUECS_PADDING;
shared_ptr<sf::Font> font = nullptr;
shared_ptr<sf::Text> text = nullptr;
void init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr) {
dbc::check(font_ptr != nullptr, "you failed to initialize this Text");
if(font == nullptr) font = font_ptr;
if(text == nullptr) text = make_shared<sf::Text>(*font, content, size);
text->setFillColor(color);
text->setPosition({float(cell.x + padding * 2), float(cell.y + padding * 2)});
text->setCharacterSize(size);
}
void update(std::string& new_content) {
content = new_content;
text->setString(content);
}
};
struct WideText {
std::wstring content;
unsigned int size = GUECS_FONT_SIZE;
sf::Color color = GUECS_TEXT_COLOR;
int padding = GUECS_PADDING;
bool centered = false;
shared_ptr<sf::Font> font = nullptr;
shared_ptr<sf::Text> text = nullptr;
@ -89,7 +29,17 @@ namespace guecs {
if(font == nullptr) font = font_ptr;
if(text == nullptr) text = make_shared<sf::Text>(*font, content, size);
text->setFillColor(color);
text->setPosition({float(cell.x + padding * 2), float(cell.y + padding * 2)});
if(centered) {
dbc::log("TEXTUAL IS CENTERED");
auto bounds = text->getLocalBounds();
auto text_cell = lel::center(bounds.size.x, bounds.size.y, cell);
// this stupid / 2 is because SFML renders from baseline rather than from the claimed bounding box
text->setPosition({float(text_cell.x), float(text_cell.y) - text_cell.h / 2});
} else {
text->setPosition({float(cell.x + padding * 2), float(cell.y + padding * 2)});
}
text->setCharacterSize(size);
}
@ -99,6 +49,19 @@ namespace guecs {
}
};
struct Label : public Textual {
template<typename... Args>
Label(Args... args) : Textual(args...)
{
centered = true;
}
Label() {
centered = true;
};
};
struct Clickable {
/* This is actually called by UI::mouse and passed the entity ID of the
* button pressed so you can interact with it in the event handler.
@ -259,10 +222,10 @@ namespace guecs {
}
void show_sprite(string region, string sprite_name);
void show_text(string region, string content);
void update_text(string region, string content);
void update_label(string region, string content);
void show_label(string region, string content);
void show_text(string region, wstring content);
void update_text(string region, wstring content);
void update_label(string region, wstring content);
void show_label(string region, wstring content);
};
Clickable make_action(DinkyECS::World& target, Events::GUI event);