Converted almost everything to use wstring so that it works better with SFML and the unicode/utf8 usage in the system.
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17 changed files with 156 additions and 162 deletions
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@ -28,8 +28,8 @@ struct Autowalker {
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Point get_current_position();
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void rotate_player(Point current, Point target);
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void process_move(Pathing& paths);
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void log(std::string msg);
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void status(std::string msg);
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void log(std::wstring msg);
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void status(std::wstring msg);
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void close_status();
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bool player_health_good();
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void player_use_healing();
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