Refactored the GUECS system to have its own namespace then got Meter to work.

This commit is contained in:
Zed A. Shaw 2025-02-18 12:51:28 -05:00
parent 9c66e870d2
commit 722d55d948
9 changed files with 206 additions and 177 deletions

View file

@ -3,12 +3,13 @@
#include "levelmanager.hpp"
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Font.hpp>
#include "ecs_gui.hpp"
#include "guecs.hpp"
namespace gui {
class CombatUI {
public:
GUECS $gui;
guecs::UI $gui;
DinkyECS::Entity $meter;
GameLevel $level;
CombatUI(GameLevel level);
@ -17,5 +18,6 @@ namespace gui {
void draw(sf::RenderWindow& window);
void update_level(GameLevel &level) { $level = level; }
void click(int x, int y);
void set_damage(float percent);
};
}