Refactored the GUECS system to have its own namespace then got Meter to work.
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9 changed files with 206 additions and 177 deletions
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@ -3,12 +3,13 @@
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#include "levelmanager.hpp"
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/Graphics/Font.hpp>
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#include "ecs_gui.hpp"
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#include "guecs.hpp"
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namespace gui {
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class CombatUI {
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public:
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GUECS $gui;
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guecs::UI $gui;
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DinkyECS::Entity $meter;
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GameLevel $level;
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CombatUI(GameLevel level);
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@ -17,5 +18,6 @@ namespace gui {
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void draw(sf::RenderWindow& window);
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void update_level(GameLevel &level) { $level = level; }
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void click(int x, int y);
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void set_damage(float percent);
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};
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}
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