I think this is the best I can do for a hover vs. click shader effect. Just do it in a shader based on a uniform setting.

This commit is contained in:
Zed A. Shaw 2025-04-15 01:01:44 -04:00
parent 84a5f06dac
commit 7186c2ecb0
16 changed files with 54 additions and 38 deletions

View file

@ -60,11 +60,11 @@ namespace gui {
$gui.init();
}
bool StatusUI::mouse(float x, float y) {
bool StatusUI::mouse(float x, float y, bool hover) {
if($ritual_ui.is_open()) {
return $ritual_ui.mouse(x, y);
return $ritual_ui.mouse(x, y, hover);
} else {
return $gui.mouse(x, y);
return $gui.mouse(x, y, hover);
}
}