Started the overlay UI but need to make it possible to add/remove components to it.
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8 changed files with 91 additions and 43 deletions
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@ -1,5 +1,4 @@
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#pragma once
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#include "panel.hpp"
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#include "levelmanager.hpp"
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/Graphics/Font.hpp>
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@ -17,7 +16,6 @@ namespace gui {
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void render(TexturePack& texture);
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void draw(sf::RenderWindow& window);
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void update_level(GameLevel &level) { $level = level; }
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void click(int x, int y);
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void set_damage(float percent);
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};
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}
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