Cleaned up the move operation more so that I can use it in the other places that I need it.
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5 changed files with 52 additions and 8 deletions
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#include "dinkyecs.hpp"
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#include <unordered_map>
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// BUG: this should have a bool for "permanent" or "constant" so that
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// everything working with it knows to do the make_constant/not_constant
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// dance when using it. Idea is the System:: ops for this would get it
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// and then look at the bool and add the constant ops as needed.
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namespace inventory {
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using Slot = std::string;
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