Quick little fix to add a blank sound for placeholders.
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4 changed files with 20 additions and 11 deletions
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@ -202,8 +202,7 @@ namespace gui {
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Point move_to = $main_ui.plan_move(dir, strafe);
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if($level.map->can_move(move_to) && !$level.collision->occupied(move_to)) {
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fmt::println("PLAYING WALK");
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sound::play("step_leather_1");
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sound::play("walk");
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state(MOVING);
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} else {
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state(IDLE);
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