Fixed the boss::UI::damage so it says who hit who.
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4 changed files with 11 additions and 7 deletions
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@ -38,6 +38,6 @@ namespace boss {
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void animate_actor(const std::string& actor);
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void update_stats();
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void play_animations();
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void damage(const std::string& actor, int amount);
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void damage(const std::string& actor, const std::string& target, int amount);
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};
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}
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