After some prototyping I have what I think I want for the map. Just a simple piece of paper you take out that has the ASCII map on it.
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@ -32,6 +32,7 @@ public:
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void set_tile(size_t x, size_t y, std::string tile_name);
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std::vector<std::string> tile_names(bool collision);
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std::string to_string(int show_x, int show_y);
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void dump(int show_x=-1, int show_y=-1);
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bool INVARIANT();
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};
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