After some prototyping I have what I think I want for the map. Just a simple piece of paper you take out that has the ASCII map on it.

This commit is contained in:
Zed A. Shaw 2025-03-21 02:51:02 -04:00
parent acbf384e2a
commit 6c9016eb0f
21 changed files with 1184 additions and 92 deletions

View file

@ -2,16 +2,17 @@
#include "levelmanager.hpp"
#include "textures.hpp"
#include "guecs.hpp"
#include "tilemap.hpp"
namespace gui {
class MapViewUI {
public:
guecs::UI $gui;
guecs::UI $grid;
GameLevel $level;
TileMap $tiles;
MapViewUI(GameLevel &level);
void init();
void init(int x, int y, int w, int h);
void render(sf::RenderWindow &window);
void update_level(GameLevel &level);
};