After some prototyping I have what I think I want for the map. Just a simple piece of paper you take out that has the ASCII map on it.
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21 changed files with 1184 additions and 92 deletions
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@ -3,7 +3,6 @@
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#include "stats.hpp"
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#include "levelmanager.hpp"
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#include "fsm.hpp"
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#include "map_view.hpp"
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#include "main_ui.hpp"
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#include "combat_ui.hpp"
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#include "status_ui.hpp"
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@ -16,7 +15,6 @@ namespace gui {
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IN_COMBAT,
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COMBAT_ROTATE,
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ATTACKING,
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MAPPING,
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ROTATING,
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NEXT_LEVEL,
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IDLE,
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@ -50,7 +48,6 @@ namespace gui {
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MainUI $main_ui;
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GameLevel $level;
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shared_ptr<BossFightUI> $boss_fight_ui = nullptr;
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MapViewUI $map_ui;
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CombatUI $combat_ui;
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StatusUI $status_ui;
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sf::Font $font;
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