After some prototyping I have what I think I want for the map. Just a simple piece of paper you take out that has the ASCII map on it.

This commit is contained in:
Zed A. Shaw 2025-03-21 02:51:02 -04:00
parent acbf384e2a
commit 6c9016eb0f
21 changed files with 1184 additions and 92 deletions

View file

@ -3,7 +3,6 @@
#include "stats.hpp"
#include "levelmanager.hpp"
#include "fsm.hpp"
#include "map_view.hpp"
#include "main_ui.hpp"
#include "combat_ui.hpp"
#include "status_ui.hpp"
@ -16,7 +15,6 @@ namespace gui {
IN_COMBAT,
COMBAT_ROTATE,
ATTACKING,
MAPPING,
ROTATING,
NEXT_LEVEL,
IDLE,
@ -50,7 +48,6 @@ namespace gui {
MainUI $main_ui;
GameLevel $level;
shared_ptr<BossFightUI> $boss_fight_ui = nullptr;
MapViewUI $map_ui;
CombatUI $combat_ui;
StatusUI $status_ui;
sf::Font $font;