After some prototyping I have what I think I want for the map. Just a simple piece of paper you take out that has the ASCII map on it.
This commit is contained in:
parent
acbf384e2a
commit
6c9016eb0f
21 changed files with 1184 additions and 92 deletions
77
guecs.hpp
77
guecs.hpp
|
@ -18,12 +18,34 @@ namespace guecs {
|
|||
struct Label {
|
||||
std::string label;
|
||||
unsigned int size = GUECS_FONT_SIZE;
|
||||
sf::Color color = GUECS_TEXT_COLOR;
|
||||
shared_ptr<sf::Font> font = nullptr;
|
||||
shared_ptr<sf::Text> text = nullptr;
|
||||
|
||||
void init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr) {
|
||||
dbc::check(font_ptr != nullptr, "you failed to initialize this Label");
|
||||
if(font == nullptr) font = font_ptr;
|
||||
if(text == nullptr) text = make_shared<sf::Text>(*font, label, size);
|
||||
text->setFillColor(color);
|
||||
auto bounds = text->getLocalBounds();
|
||||
auto text_cell = lel::center(bounds.size.x, bounds.size.y, cell);
|
||||
// this stupid / 2 is because SFML renders from baseline rather than from the claimed bounding box
|
||||
text->setPosition({float(text_cell.x), float(text_cell.y) - text_cell.h / 2});
|
||||
}
|
||||
};
|
||||
|
||||
struct WideLabel {
|
||||
std::wstring label;
|
||||
unsigned int size = GUECS_FONT_SIZE;
|
||||
sf::Color color = GUECS_TEXT_COLOR;
|
||||
shared_ptr<sf::Font> font = nullptr;
|
||||
shared_ptr<sf::Text> text = nullptr;
|
||||
|
||||
void init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr) {
|
||||
dbc::check(font_ptr != nullptr, "you failed to initialize this WideLabel");
|
||||
if(font == nullptr) font = font_ptr;
|
||||
if(text == nullptr) text = make_shared<sf::Text>(*font, label, size);
|
||||
text->setFillColor(color);
|
||||
auto bounds = text->getLocalBounds();
|
||||
auto text_cell = lel::center(bounds.size.x, bounds.size.y, cell);
|
||||
// this stupid / 2 is because SFML renders from baseline rather than from the claimed bounding box
|
||||
|
@ -34,13 +56,17 @@ namespace guecs {
|
|||
struct Textual {
|
||||
std::string content;
|
||||
unsigned int size = GUECS_FONT_SIZE;
|
||||
sf::Color color = GUECS_TEXT_COLOR;
|
||||
int padding = GUECS_PADDING;
|
||||
shared_ptr<sf::Font> font = nullptr;
|
||||
shared_ptr<sf::Text> text = nullptr;
|
||||
|
||||
void init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr) {
|
||||
dbc::check(font_ptr != nullptr, "you failed to initialize this Text");
|
||||
if(font == nullptr) font = font_ptr;
|
||||
if(text == nullptr) text = make_shared<sf::Text>(*font, content, size);
|
||||
text->setPosition({float(cell.x + GUECS_PADDING * 2), float(cell.y + GUECS_PADDING * 2)});
|
||||
text->setFillColor(color);
|
||||
text->setPosition({float(cell.x + padding * 2), float(cell.y + padding * 2)});
|
||||
text->setCharacterSize(size);
|
||||
}
|
||||
|
||||
|
@ -50,6 +76,29 @@ namespace guecs {
|
|||
}
|
||||
};
|
||||
|
||||
struct WideText {
|
||||
std::wstring content;
|
||||
unsigned int size = GUECS_FONT_SIZE;
|
||||
sf::Color color = GUECS_TEXT_COLOR;
|
||||
int padding = GUECS_PADDING;
|
||||
shared_ptr<sf::Font> font = nullptr;
|
||||
shared_ptr<sf::Text> text = nullptr;
|
||||
|
||||
void init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr) {
|
||||
dbc::check(font_ptr != nullptr, "you failed to initialize this WideText");
|
||||
if(font == nullptr) font = font_ptr;
|
||||
if(text == nullptr) text = make_shared<sf::Text>(*font, content, size);
|
||||
text->setFillColor(color);
|
||||
text->setPosition({float(cell.x + padding * 2), float(cell.y + padding * 2)});
|
||||
text->setCharacterSize(size);
|
||||
}
|
||||
|
||||
void update(std::wstring& new_content) {
|
||||
content = new_content;
|
||||
text->setString(content);
|
||||
}
|
||||
};
|
||||
|
||||
struct Clickable {
|
||||
/* This is actually called by UI::mouse and passed the entity ID of the
|
||||
* button pressed so you can interact with it in the event handler.
|
||||
|
@ -59,6 +108,7 @@ namespace guecs {
|
|||
|
||||
struct Sprite {
|
||||
std::string name;
|
||||
int padding = GUECS_PADDING;
|
||||
std::shared_ptr<sf::Sprite> sprite = nullptr;
|
||||
std::shared_ptr<sf::Texture> texture = nullptr;
|
||||
|
||||
|
@ -67,26 +117,30 @@ namespace guecs {
|
|||
texture = sprite_texture.texture;
|
||||
sprite = make_shared<sf::Sprite>(*texture);
|
||||
sprite->setPosition({
|
||||
float(cell.x + GUECS_PADDING),
|
||||
float(cell.y + GUECS_PADDING)});
|
||||
float(cell.x + padding),
|
||||
float(cell.y + padding)});
|
||||
|
||||
auto size = texture->getSize();
|
||||
sprite->setScale({
|
||||
float(cell.w - GUECS_PADDING * 2) / size.x,
|
||||
float(cell.h - GUECS_PADDING * 2) / size.y});
|
||||
float(cell.w - padding * 2) / size.x,
|
||||
float(cell.h - padding * 2) / size.y});
|
||||
}
|
||||
};
|
||||
|
||||
struct Rectangle {
|
||||
int padding = GUECS_PADDING;
|
||||
sf::Color color = GUECS_FILL_COLOR;
|
||||
sf::Color border_color = GUECS_BORDER_COLOR;
|
||||
int border_px = GUECS_BORDER_PX;
|
||||
shared_ptr<sf::RectangleShape> shape = nullptr;
|
||||
|
||||
void init(lel::Cell& cell) {
|
||||
sf::Vector2f size{float(cell.w) - GUECS_PADDING * 2, float(cell.h) - GUECS_PADDING * 2};
|
||||
sf::Vector2f size{float(cell.w) - padding * 2, float(cell.h) - padding * 2};
|
||||
if(shape == nullptr) shape = make_shared<sf::RectangleShape>(size);
|
||||
shape->setPosition({float(cell.x + GUECS_PADDING), float(cell.y + GUECS_PADDING)});
|
||||
shape->setFillColor(GUECS_FILL_COLOR);
|
||||
shape->setOutlineColor(GUECS_BORDER_COLOR);
|
||||
shape->setOutlineThickness(GUECS_BORDER_PX);
|
||||
shape->setPosition({float(cell.x + padding), float(cell.y + padding)});
|
||||
shape->setFillColor(color);
|
||||
shape->setOutlineColor(border_color);
|
||||
shape->setOutlineThickness(border_px);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -112,6 +166,7 @@ namespace guecs {
|
|||
float y = 0.0f;
|
||||
float w = 0.0f;
|
||||
float h = 0.0f;
|
||||
sf::Color color = GUECS_BG_COLOR;
|
||||
|
||||
shared_ptr<sf::RectangleShape> shape = nullptr;
|
||||
|
||||
|
@ -128,7 +183,7 @@ namespace guecs {
|
|||
sf::Vector2f size{float(w), float(h)};
|
||||
if(shape == nullptr) shape = make_shared<sf::RectangleShape>(size);
|
||||
shape->setPosition({float(x), float(y)});
|
||||
shape->setFillColor(GUECS_BG_COLOR);
|
||||
shape->setFillColor(color);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue