Boss fight working better now, but I need to fix the events.
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3 changed files with 46 additions and 38 deletions
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@ -46,5 +46,8 @@ namespace boss {
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void run_systems();
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bool player_dead();
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void init_fight();
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void do_combat(std::any data);
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void next_combat_dumb_name();
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};
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}
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