A bit more cleaning up of the gui and fsm, probaby done.
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3 changed files with 12 additions and 5 deletions
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@ -5,6 +5,7 @@
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#include "overlay_ui.hpp"
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#include "raycaster.hpp"
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#include "camera.hpp"
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#include <optional>
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namespace gui {
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@ -26,7 +27,7 @@ namespace gui {
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void draw_stats();
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void draw_blood();
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bool play_move();
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std::optional<Point> play_move();
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void plan_rotate(int dir);
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bool play_rotate();
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Point plan_move(int dir, bool strafe);
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