Add some debug boxes around the fonts to figure out why they aren't vertically centered.
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45ad16c010
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6b9c67beec
3 changed files with 24 additions and 9 deletions
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@ -87,7 +87,7 @@ inline void random_matrix(Matrix &out) {
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}
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TEST_CASE("thrash matrix iterators", "[matrix]") {
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for(int count = 0; count < Random::uniform<int>(10,30); count++) {
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for(int count = 0; count < 5; count++) {
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size_t width = Random::uniform<size_t>(1, 100);
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size_t height = Random::uniform<size_t>(1, 100);
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@ -128,7 +128,7 @@ TEST_CASE("thrash box distance iterators", "[matrix:distance]") {
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}
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TEST_CASE("thrash box iterators", "[matrix]") {
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for(int count = 0; count < 20; count++) {
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for(int count = 0; count < 5; count++) {
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size_t width = Random::uniform<size_t>(1, 25);
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size_t height = Random::uniform<size_t>(1, 33);
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@ -159,7 +159,7 @@ TEST_CASE("thrash box iterators", "[matrix]") {
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}
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TEST_CASE("thrash compass iterators", "[matrix:compass]") {
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for(int count = 0; count < 20; count++) {
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for(int count = 0; count < 5; count++) {
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size_t width = Random::uniform<size_t>(1, 25);
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size_t height = Random::uniform<size_t>(1, 33);
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@ -225,7 +225,7 @@ TEST_CASE("prototype line algorithm", "[matrix:line]") {
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}
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TEST_CASE("prototype circle algorithm", "[matrix:circle]") {
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for(int count = 0; count < 2; count++) {
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for(int count = 0; count < 5; count++) {
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size_t width = Random::uniform<size_t>(10, 13);
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size_t height = Random::uniform<size_t>(10, 15);
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int pos_mod = Random::uniform<int>(-3,3);
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@ -279,7 +279,7 @@ TEST_CASE("viewport iterator", "[matrix:viewport]") {
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}
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TEST_CASE("random rectangle", "[matrix:rando_rect]") {
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for(int i = 0; i < 10; i++) {
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for(int i = 0; i < 5; i++) {
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shared_ptr<Map> map = make_map();
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map->invert_space();
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auto wall_copy = map->walls();
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@ -303,7 +303,7 @@ TEST_CASE("random rectangle", "[matrix:rando_rect]") {
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}
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TEST_CASE("standard rectangle", "[matrix:rectangle]") {
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for(int i = 0; i < 20; i++) {
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for(int i = 0; i < 5; i++) {
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shared_ptr<Map> map = make_map();
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auto wall_copy = map->walls();
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