When things die you get their things.
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3 changed files with 6 additions and 2 deletions
2
main.cpp
2
main.cpp
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@ -31,7 +31,7 @@ int main(int argc, char* argv[]) {
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while(main.active()) {
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main.render();
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// ZED: need to sort out how to deal with this in the FSM
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// BUG: need to sort out how to deal with this in the FSM
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if(main.in_state(gui::State::IDLE)
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|| main.in_state(gui::State::NEXT_LEVEL)
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|| main.in_state(gui::State::LOOTING)
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