Now floor drops always work by having a drop against a wall just drop at your feet. Closes #77.

This commit is contained in:
Zed A. Shaw 2025-08-02 23:26:42 -04:00
parent 1788b8fb28
commit 694ee210d6
8 changed files with 30 additions and 38 deletions

View file

@ -19,7 +19,7 @@ namespace System {
void device(World &world, Entity actor, Entity item);
void plan_motion(World& world, Position move_to);
Entity spawn_item(World& world, const string& name);
bool drop_item(GameLevel& level, Entity item);
void drop_item(GameLevel& level, Entity item);
void enemy_ai(GameLevel &level);
void combat(GameLevel& level, int attack_id);