Now floor drops always work by having a drop against a wall just drop at your feet. Closes #77.
This commit is contained in:
parent
1788b8fb28
commit
694ee210d6
8 changed files with 30 additions and 38 deletions
|
@ -53,7 +53,7 @@ namespace gui {
|
|||
std::optional<guecs::Entity> source_id, guecs::Entity drop_id);
|
||||
|
||||
bool hold_item(guecs::UI& gui, guecs::Entity gui_id);
|
||||
bool throw_on_floor(guecs::UI& gui, bool from_status);
|
||||
void throw_on_floor(guecs::UI& gui, bool from_status);
|
||||
|
||||
void clear_grab();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue