Initial idea for the boss fight UI but it's just a temporary holder for now.

This commit is contained in:
Zed A. Shaw 2025-02-27 15:24:17 -05:00
parent a72d2879fd
commit 64807174c0
16 changed files with 165 additions and 36 deletions

View file

@ -18,8 +18,8 @@ namespace gui {
void select_slot(DinkyECS::Entity ent, std::any data);
void update_level(GameLevel &level);
void log(std::string msg);
void render();
void draw(sf::RenderWindow &window);
void init();
void render(sf::RenderWindow &window);
void update();
};
}