Initial idea for the boss fight UI but it's just a temporary holder for now.
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16 changed files with 165 additions and 36 deletions
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@ -84,14 +84,14 @@ namespace gui {
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RAY_VIEW_Y + bounds.size.y / 2});
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st.sprite->setOrigin({bounds.size.x / 2, bounds.size.y / 2});
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$overlay_ui.render();
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$overlay_ui.init();
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}
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void MainUI::show_level() {
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$show_level = true;
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}
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void MainUI::draw() {
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void MainUI::render() {
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auto start = $stats.time_start();
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if($show_level) {
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@ -110,7 +110,7 @@ namespace gui {
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$stats.sample_time(start);
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$overlay_ui.draw($window);
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$overlay_ui.render($window);
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auto debug = $level.world->get_the<Debug>();
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if(debug.FPS) draw_stats();
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