Initial idea for the boss fight UI but it's just a temporary holder for now.

This commit is contained in:
Zed A. Shaw 2025-02-27 15:24:17 -05:00
parent a72d2879fd
commit 64807174c0
16 changed files with 165 additions and 36 deletions

View file

@ -13,8 +13,8 @@ namespace gui {
CombatUI(GameLevel level);
void render();
void draw(sf::RenderWindow& window);
void init();
void render(sf::RenderWindow& window);
void update_level(GameLevel &level);
void set_damage(float percent);
};