Boss fight now has combat stats and damage so I can now have a boss fight.

This commit is contained in:
Zed A. Shaw 2025-11-22 00:50:47 -05:00
parent 8ee3e8736f
commit 63a17d7efa
7 changed files with 58 additions and 9 deletions

View file

@ -26,7 +26,7 @@ namespace boss {
sf::Vector2f mouse_pos{0,0};
int run = 0;
Fight(shared_ptr<World> world, DinkyECS::Entity boss_id);
Fight(shared_ptr<World> world, Entity boss_id, Entity player_id);
bool handle_mouse(gui::Event ev);
bool event(gui::Event ev, std::any data);