Refactor before working on animations sending events.
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7 changed files with 10 additions and 42 deletions
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@ -37,7 +37,6 @@ namespace boss {
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void move_actor(const std::string& actor, const std::string& cell_name);
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void animate_actor(const std::string& actor);
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void update_stats();
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void play_animations();
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void damage(const std::string& actor, const std::string& target, int amount);
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void reset_camera();
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};
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