Tried out 512px tiles and sprites and they actually look like crap. They just look like bad textures not better painted. With 256 they look nicely pixelated.

This commit is contained in:
Zed A. Shaw 2025-01-25 07:46:57 -05:00
parent d397c02d38
commit 5e6f95513c
42 changed files with 41 additions and 44 deletions

View file

@ -1,7 +1,7 @@
#pragma once
constexpr const int TEXTURE_WIDTH=256;
constexpr const int TEXTURE_HEIGHT=256;
constexpr const int TEXTURE_WIDTH=512;
constexpr const int TEXTURE_HEIGHT=512;
constexpr const int RAY_VIEW_WIDTH=960;
constexpr const int RAY_VIEW_HEIGHT=720;
constexpr const int RAY_VIEW_X=(1280 - RAY_VIEW_WIDTH);