Rituals can now be configured to have a kind and an element based on the results.

This commit is contained in:
Zed A. Shaw 2025-04-24 02:03:18 -04:00
parent a342c53b02
commit 5d924c764f
3 changed files with 27 additions and 4 deletions

View file

@ -138,30 +138,44 @@
"effects": {
"boost_magick": {
"damage": 10,
"kind": 2,
"element": 1,
"probability": 1.0
},
"pierce_type": {
"damage": 11,
"kind": 1,
"element": 0,
"probability": 1.1
},
"magick_type": {
"damage": 12,
"kind": 2,
"element": 1,
"probability": 1.2
},
"heals_user": {
"damage": 13,
"kind": 0,
"element": 0,
"probability": 1.3
},
"curses_user": {
"damage": 14,
"kind": 0,
"element": 0,
"probability": 1.4
},
"boost_damage_large": {
"damage": 15,
"kind": 0,
"element": 0,
"probability": 1.5
},
"combined": {
"damage": 16,
"kind": 0,
"element": 0,
"probability": 1.6
}
}