Basic loot UI mostly working. Each time you open there's a torch and you can place it visually on any slot on your character.
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13 changed files with 123 additions and 46 deletions
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@ -5,7 +5,8 @@ namespace Events {
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START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP,
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COMBAT_START, NO_NEIGHBORS, HP_STATUS,
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ATTACK, BLOCK, EVADE, NEW_RITUAL,
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UPDATE_SPRITE, ENEMY_SPAWN, NOOP, LOOT_CLOSE
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UPDATE_SPRITE, ENEMY_SPAWN, NOOP,
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LOOT_CLOSE, LOOT_SELECT, LOOT_PLACE
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};
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struct Combat {
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