Now have a simple camera system that I can configure in json for different motion effects.

This commit is contained in:
Zed A. Shaw 2025-11-03 00:25:48 -05:00
parent 8345097e10
commit 5b57fb2033
11 changed files with 173 additions and 128 deletions

View file

@ -8,6 +8,7 @@
#include "shaders.hpp"
#include "backend.hpp"
#include "game_level.hpp"
#include "camera.hpp"
int main(int argc, char* argv[]) {
try {
@ -16,6 +17,7 @@ int main(int argc, char* argv[]) {
guecs::init(&backend);
ai::init("ai");
animation::init();
cinematic::init();
GameDB::init();
if(DEBUG_BUILD) sound::mute(true);