Now have a simple camera system that I can configure in json for different motion effects.
This commit is contained in:
parent
8345097e10
commit
5b57fb2033
11 changed files with 173 additions and 128 deletions
2
main.cpp
2
main.cpp
|
|
@ -8,6 +8,7 @@
|
|||
#include "shaders.hpp"
|
||||
#include "backend.hpp"
|
||||
#include "game_level.hpp"
|
||||
#include "camera.hpp"
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
try {
|
||||
|
|
@ -16,6 +17,7 @@ int main(int argc, char* argv[]) {
|
|||
guecs::init(&backend);
|
||||
ai::init("ai");
|
||||
animation::init();
|
||||
cinematic::init();
|
||||
GameDB::init();
|
||||
|
||||
if(DEBUG_BUILD) sound::mute(true);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue