Have a few basic monochrome test items and the first little leather pouches on the 'tool belt'.

This commit is contained in:
Zed A. Shaw 2025-03-23 11:34:50 -04:00
parent d7ff7d6acf
commit 5af9a6664e
27 changed files with 41 additions and 28 deletions

View file

@ -29,6 +29,15 @@ namespace gui {
}
void RitualUI::init() {
std::vector<std::string> junk_list{
{"chess_pawn"},
{"dirty_kerchief"},
{"mushroom"},
{"pocket_watch"},
{"rusty_nails"},
{"severed_finger"}
};
for(auto& [name, cell] : $gui.cells()) {
auto button = $gui.entity(name);
@ -38,15 +47,8 @@ namespace gui {
[&](auto ent, auto){ ritual_circle_clicked(ent); }
});
} else if(name.starts_with("inv_slot")) {
if(button % 5 == 0) {
$gui.set<Sprite>(button, {"cinqueda"});
} else if(button % 9 == 0) {
$gui.set<Sprite>(button, {"healing_potion_small"});
} else if(button % 3 == 0) {
$gui.set<Sprite>(button, {"torch_horizontal_floor"});
}
$gui.set<Sprite>(button, {
fmt::format("{}-64", junk_list[button % junk_list.size()])});
$gui.set<Clickable>(button, {
[&](auto ent, auto){ inv_slot_clicked(ent); }
});