Enemies will now fight back if they're cornered. Was actually way easier than I thought.

This commit is contained in:
Zed A. Shaw 2025-08-21 23:32:34 -04:00
parent 7ffa6025ce
commit 586343a614
3 changed files with 37 additions and 25 deletions

View file

@ -418,8 +418,8 @@ namespace gui {
System::generate_paths();
System::enemy_ai_initialize();
System::enemy_pathing();
System::collision();
System::motion();
System::collision();
System::lighting();
System::death();
}