Enemies will now fight back if they're cornered. Was actually way easier than I thought.
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3 changed files with 37 additions and 25 deletions
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@ -418,8 +418,8 @@ namespace gui {
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System::generate_paths();
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System::enemy_ai_initialize();
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System::enemy_pathing();
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System::collision();
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System::motion();
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System::collision();
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System::lighting();
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System::death();
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}
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