Enemies will now fight back if they're cornered. Was actually way easier than I thought.

This commit is contained in:
Zed A. Shaw 2025-08-21 23:32:34 -04:00
parent 7ffa6025ce
commit 586343a614
3 changed files with 37 additions and 25 deletions

View file

@ -9,7 +9,8 @@
"have_item": 6,
"have_healing": 7,
"detect_enemy": 8,
"tough_personality": 9
"tough_personality": 9,
"cant_move": 10
},
"actions": [
{
@ -32,7 +33,8 @@
"tough_personality": false,
"in_combat": true,
"have_healing": false,
"health_good": false
"health_good": false,
"cant_move": false
},
"effects": {
"in_combat": false