All of the UIs should be cleared out, and that just leaves the tests.

This commit is contained in:
Zed A. Shaw 2025-08-19 23:58:42 -04:00
parent d5ff57e025
commit 564f9842a2
23 changed files with 126 additions and 145 deletions

View file

@ -4,7 +4,8 @@
#include <fstream>
#include "map.hpp"
#include "levelmanager.hpp"
#include "systems.hpp"
#include "game_level.hpp"
#include "systems.hpp."
using namespace fmt;
using namespace nlohmann;
@ -84,9 +85,9 @@ TEST_CASE("dijkstra algo test", "[map]") {
TEST_CASE("map image test", "[map]") {
components::init();
textures::init();
Game::init();
LevelManager levels;
GameLevel level = levels.current();
GameLevel level = Game::current();
Matrix map_tiles = matrix::make(7,7);
EntityGrid entity_map;

View file

@ -2,7 +2,6 @@
#include <fmt/core.h>
#include <string>
#include "sound.hpp"
#include "levelmanager.hpp"
using namespace fmt;