All of the UIs should be cleared out, and that just leaves the tests.

This commit is contained in:
Zed A. Shaw 2025-08-19 23:58:42 -04:00
parent d5ff57e025
commit 564f9842a2
23 changed files with 126 additions and 145 deletions

View file

@ -1,5 +1,4 @@
#pragma once
#include "levelmanager.hpp"
#include "constants.hpp"
#include <deque>
#include "textures.hpp"
@ -11,17 +10,16 @@ namespace gui {
class StatusUI {
public:
guecs::UI $gui;
GameLevel $level;
ritual::UI $ritual_ui;
explicit StatusUI(GameLevel level);
explicit StatusUI();
StatusUI(const StatusUI& other) = delete;
StatusUI(StatusUI&& other) = delete;
~StatusUI() = default;
void select_ritual();
void update_level(GameLevel &level);
void update_level();
void init();
void render(sf::RenderWindow &window);
void update();