All of the UIs should be cleared out, and that just leaves the tests.
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23 changed files with 126 additions and 145 deletions
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@ -1,5 +1,4 @@
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#pragma once
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#include "levelmanager.hpp"
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#include "constants.hpp"
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#include <deque>
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#include "textures.hpp"
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@ -11,17 +10,16 @@ namespace gui {
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class StatusUI {
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public:
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guecs::UI $gui;
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GameLevel $level;
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ritual::UI $ritual_ui;
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explicit StatusUI(GameLevel level);
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explicit StatusUI();
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StatusUI(const StatusUI& other) = delete;
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StatusUI(StatusUI&& other) = delete;
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~StatusUI() = default;
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void select_ritual();
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void update_level(GameLevel &level);
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void update_level();
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void init();
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void render(sf::RenderWindow &window);
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void update();
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