All of the UIs should be cleared out, and that just leaves the tests.
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23 changed files with 126 additions and 145 deletions
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@ -1,5 +1,4 @@
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#pragma once
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#include "levelmanager.hpp"
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/System/Clock.hpp>
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#include "stats.hpp"
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@ -32,7 +31,7 @@ namespace gui {
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std::optional<components::Position> play_move();
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Point plan_move(int dir, bool strafe);
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void abort_plan();
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void update_level(GameLevel level);
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void update_level();
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DinkyECS::Entity camera_aim();
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void init();
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