All of the UIs should be cleared out, and that just leaves the tests.

This commit is contained in:
Zed A. Shaw 2025-08-19 23:58:42 -04:00
parent d5ff57e025
commit 564f9842a2
23 changed files with 126 additions and 145 deletions

View file

@ -3,11 +3,10 @@
#include "events.hpp"
#include <guecs/ui.hpp>
#include "textures.hpp"
#include "levelmanager.hpp"
namespace guecs {
Clickable make_action(GameLevel& target, guecs::Entity gui_id, Events::GUI event);
Clickable make_action(GameLevel& target, guecs::Entity gui_id, Events::GUI event, std::any data);
Clickable make_action(guecs::Entity gui_id, Events::GUI event);
Clickable make_action(guecs::Entity gui_id, Events::GUI event, std::any data);
struct GrabSource {
DinkyECS::Entity world_entity;