We can go down a level and there's a loading screen for it. The map and motion now matches the directions shown in the raycasting. There's now a compass that shows you the direction you're facing.
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17 changed files with 124 additions and 36 deletions
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@ -17,7 +17,7 @@ struct Raycaster {
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double $pos_y = 0;
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// initial direction vector
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double $dir_x = -1;
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double $dir_x = 1;
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double $dir_y = 0;
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// the 2d raycaster version of camera plane
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