We can go down a level and there's a loading screen for it. The map and motion now matches the directions shown in the raycasting. There's now a compass that shows you the direction you're facing.
This commit is contained in:
parent
e9accf14e6
commit
54fbf22b6d
17 changed files with 124 additions and 36 deletions
|
@ -40,7 +40,7 @@ dependencies = [
|
|||
]
|
||||
|
||||
if build_machine.system() == 'windows'
|
||||
sfml_main = dependency('sfml_main')
|
||||
sfml_main = dependency('sfml_main')
|
||||
opengl32 = cc.find_library('opengl32', required: true)
|
||||
winmm = cc.find_library('winmm', required: true)
|
||||
gdi32 = cc.find_library('gdi32', required: true)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue