We can go down a level and there's a loading screen for it. The map and motion now matches the directions shown in the raycasting. There's now a compass that shows you the direction you're facing.
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17 changed files with 124 additions and 36 deletions
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@ -10,7 +10,8 @@ namespace gui {
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MapViewUI::MapViewUI(GameLevel &level) :
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Panel(0, 0, 0, 0, true),
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$level(level)
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{}
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{
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}
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void MapViewUI::update_level(GameLevel &level) {
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$level = level;
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