We can go down a level and there's a loading screen for it. The map and motion now matches the directions shown in the raycasting. There's now a compass that shows you the direction you're facing.
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@ -39,7 +39,7 @@
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"player": {
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},
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"worldgen": {
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"enemy_probability": 30,
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"enemy_probability": 50,
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"empty_room_probability": 10,
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"device_probability": 10
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}
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