The animation tool now works and I used it to design an idle animation with the classic bounce.
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3 changed files with 9 additions and 15 deletions
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@ -12,12 +12,6 @@
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#include <ranges>
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#include <vector>
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/*
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* TODO:
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*
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* - Bring back shaders.
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*/
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using namespace std::chrono_literals;
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bool YES_SYNC=true;
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