Mostly fixed up but I have to figure out why cost on actions isn't changing the priority.
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5 changed files with 17 additions and 29 deletions
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@ -31,11 +31,8 @@
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"needs": {
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"tough_personality": false,
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"in_combat": true,
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"no_more_enemies": false,
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"have_healing": false,
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"health_good": false,
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"enemy_found": true,
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"enemy_dead": false
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"health_good": false
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},
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"effects": {
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"in_combat": false
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