Mostly fixed up but I have to figure out why cost on actions isn't changing the priority.

This commit is contained in:
Zed A. Shaw 2025-03-31 13:51:27 -04:00
parent 862d8b4d81
commit 52f45e1d45
5 changed files with 17 additions and 29 deletions

View file

@ -31,11 +31,8 @@
"needs": {
"tough_personality": false,
"in_combat": true,
"no_more_enemies": false,
"have_healing": false,
"health_good": false,
"enemy_found": true,
"enemy_dead": false
"health_good": false
},
"effects": {
"in_combat": false