Better working camera that is constrained in the bounds, but the animations don't follow the bounding.

This commit is contained in:
Zed A. Shaw 2026-01-01 12:59:39 -05:00
parent 6dc9d564c6
commit 51bb74e2d7
9 changed files with 93 additions and 33 deletions

View file

@ -107,6 +107,7 @@ namespace boss {
state(State::END);
} else {
$ui.status(L"PLAYER REQUESTS", L"COMMIT");
$ui.reset_camera();
$battle.ap_refresh();
$battle.clear_requests();
state(State::PLAYER_REQUESTS);